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1. Hey CCP, you're running out of time. News is generally good. - in General Discussions [original thread]
Still, I'd like at LEAST a teaser trailer. I just rewatched the E3 video and got all excited again. We need something like that, a teaser to get us theorycrafting about what they will put in the next build. Also, an announcement that says, "Someti...
- by Swufy Gnomenclatur - at 2012.09.22 16:07:00
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2. Assists. - in General Discussions [original thread]
I actually don't mind the current system. It's only really an issue because KDR is displayed on the leaderboards at the end, not warpoint contribution. The guy running around hacking all the points to actually win the game, but gets no kills, gets...
- by Swufy Gnomenclatur - at 2012.09.22 15:47:00
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3. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
IRC nick: Swufy thanks
- by Swufy Gnomenclatur - at 2012.09.19 19:06:00
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4. anyone going crazy here............... - in General Discussions [original thread]
I just want a date so I can take a break from the current issues and not go into the new patch with the stigma of the current set of game breaking issues (squad bug, hard freeze, invalid fittings, etc). Then, on release date, I'll drool over ever ...
- by Swufy Gnomenclatur - at 2012.09.17 23:40:00
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5. to who ever designed the hmg... - in General Discussions [original thread]
Has anyone actually gone in and compared the stats between SMG and HMG? My "Toxin" SMG fires 1000 RPM, while the HMGs fire 1058 RPM for comparable damage. Difference? SMG can run and gun in a scout with a 80 round clip, HMGs are heavy only and cau...
- by Swufy Gnomenclatur - at 2012.08.27 06:20:00
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6. [Discuss] AM sniper rifle....... - in General Discussions [original thread]
I believe that CCP is in fact working on tweaking the aurum rifle such that it does do heavy AV damage. In which case, the op's point is valid unless a similar tweak is done to the Ishukone.
- by Swufy Gnomenclatur - at 2012.08.27 06:11:00
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7. scouts and issue balancing with them. and stuff on movement - in General Discussions [original thread]
Well, make strafing realistic, add in a half second pause when switching strafing directions. Ever run lines on the basketball court? It takes time and energy to switch directions so suddenly. This way, scouts can keep their strafing speed, but lo...
- by Swufy Gnomenclatur - at 2012.08.27 06:08:00
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8. Betamax recruitment thread Version 2 - in General Discussions [original thread]
Man, I'm so glad I joined this corp. There's a lot of really helpful and awesome people just to hang out with chatting in the lobby. Super easy to find a squad and get into the action. Please, if you're thinking about applying, I highly recommend ...
- by Swufy Gnomenclatur - at 2012.08.27 06:03:00
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9. Betamax recruitment thread Version 2 - in General Discussions [original thread]
I just applied. Thanks for the invite ^_^. Looking forward to chillin with everyone.
- by Swufy Gnomenclatur - at 2012.08.17 15:19:00
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10. Precursor Patch Notes - in General Discussions [original thread]
CCP Cmdr Wang wrote: Achtung Soldaten! === Environment & Maps === - Updated Plateaus megaterrain layout and integrated with the Galaxy seeding system - Lots of new environmental attributes and socketable components For those of you wor...
- by Swufy Gnomenclatur - at 2012.08.13 15:22:00
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11. GET IN HERE - in General Discussions [original thread]
Heavy is the tank Yet the missiles make me bounce I once flipped my tank *ahem* Assault Rifles, Yum Rat ta tat tat and you die I now loot your corpse
- by Swufy Gnomenclatur - at 2012.08.07 03:29:00
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12. There's something...off with current Dust stats - in General Discussions [original thread]
GM Unicorn wrote: As said before by other players, it's just a matter of scales. You are not actually able to shoot from DUST 514 environment to EVE Online one, so the hit points are not cross consistent because (so far) we don't need that. ...
- by Swufy Gnomenclatur - at 2012.08.01 22:36:00
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13. gender choice - in General Discussions [original thread]
Garrett Blacknova wrote: +1 They won't be using different character models in combat, gender choice (when implemented - and it WILL be) will only be relevant to non-combat areas. Why won't they implement it for combat? Does this mean every...
- by Swufy Gnomenclatur - at 2012.08.01 16:01:00
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14. Why does KDR matter so much to people? - in General Discussions [original thread]
Ten-Sidhe wrote: We need more stats to get a clear picture. 1)total kills:not real useful, but we already have it and I'm a little biased since I make the leader board here sometimes 2)kills per match ratio: more useful then total kills, helps...
- by Swufy Gnomenclatur - at 2012.08.01 15:54:00
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15. Why does KDR matter so much to people? - in General Discussions [original thread]
I'd like to take this moment and point out that K/D is insanely important in it's own regards... for Ambush maps. Skirmish maps are better suited to the win/loss or (how about a new stat) points/game stats. Sure, it's used as a epeen stat, but as ...
- by Swufy Gnomenclatur - at 2012.08.01 03:32:00
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16. gender choice - in General Discussions [original thread]
I believe the only difference would be your characters skin (form). Maybe a slight difference in hit detection. I believe by keeping the female gender out, they are eliminating a potential variable from their bug hunting process. (Did I miss becau...
- by Swufy Gnomenclatur - at 2012.08.01 03:23:00
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17. DUST should have Kill Streaks - in General Discussions [original thread]
I remember once, long ago... I'd been playing for about 3 weeks, skills slowing improving, arsenal slowly growing... Then, one fateful day, I was coming around the building of Checkpoint B (Not Spawn Camping) and I shot an enemy. Turned, and shot ...
- by Swufy Gnomenclatur - at 2012.08.01 03:19:00
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18. 3 new maps this Thursday!!! - in General Discussions [original thread]
Is so excited...
- by Swufy Gnomenclatur - at 2012.07.25 21:36:00
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